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One day, years from now, theyβre gonna ask how it all started. But thereβs no right or wrong answer to that. Truth isβyouβll hear a different story every time.
Someβll tell you it was the sickness. Others will say it was the day we stopped working together. Others will swear we were screwed all along. Butβ¦ I figure the world doesnβt end all at once. Sometimes, it just starts forgetting the rules.
Some people still trust the signs on the interstates. They still listen when a man in a uniform tells you where to go and what to do. They figure thereβs another town up the road with the lights still on, and thereβll be some brave person behind a desk trying to sort this whole mess out.
Maybe there is.
But nobody I knowβs seen it.
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The Dead and the Desperate is a character-driven neo-western zombie roleplay set in Tucson, Arizona, 2007βin a world that has never imagined the dead could walk. Your story begins between the cusp of then and now, as an ordinary person who is caught in world-ending circumstances almost overnight.
There are no heroes, no chosen few, or any guarantee that you will survive. Only the choices you make⦠and the people desperate enough to make them.
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Story-Driven Narratives β A planned narrative told through multiple seasons, consisting of episodic roleplay sessions.
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Player Choices β Key decisions may influence future episodes, and the fate of both characters and communities.
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A Neo-Western Setting β Experience the collapse of society in the American Southwest, where the frontier is reborn in the worst way possible.
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Meaningful Consequences β When survival is not guaranteed, trust is earned, and death lingers around every corner, every decision carries weight.
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